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About Software Craftsmanship
Articles
The Craft of Programming, Alan Cooper
Programmers are craftsmen and craftswomen. They are commonly thought of as—and frequently titled—engineers, but few working programmers "engineer" things. Most build software. They craft it into existence.
Ed Yourdon's Web Site
One of the ten most influential people in the software field.
Steve McConnell's Web Site
Consultant and author of several important software development books.
Software Development and Project Management Resources, Software Productivity Center, Inc.
Full of useful information on software development practices and project management. From technical briefs and free templates to suggested reading and links to other great sites.
The Agile Manifesto
An alternative to documentation driven, heavyweight software development processes.
How To Write Unmaintainable Code
Tips from the masters on how to write code that is so difficult to maintain, that the people who come after you will take years to make even the simplest changes.
 
Books
Code Complete, Steve McConnell, 1993
Believed by many to be the best practical guide to writing commercial software.
Writing Solid Code, Steve McGuire, 1993
A Microsoft developer examines the problem of programming "bugs," showing how and where developers make mistakes along the development process and providing ways users can detect errors early.
Rapid Development, Steve McConnell, 1996
Philosophy, techniques, and tools that help shrink and control development schedules and keep projects moving.
Debugging the Development Process, Steve Macguire, 1994
A practical guide to staying focused, hitting ship dates and building solid programming teams.
Dynamics of Software Development, Jim McCarthy, 1995
Shipping great software on time.
The Mythical Man-Month: Essays on Software Engineering, Frederick P. Brooks, 1988
The classic book on the human elements of software engineering. Here's some slides.
Classics in Software Engineering, Edward Yourdon, 1979
Brings together many of the most vital articles from the early days of what wasn't yet called software engineering.
 
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